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| #define _CRT_SECURE_NO_WARNINGS 1
#include"扫雷12_29.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set) { int i = 0; int j = 0; for ( i = 0; i < rows; i++) { for (j = 0; j < cols; j++) { board[i][j] = set; } } } void DisplayBoard(char board[ROWS][COLS], int row, int col) { int i = 0; int j = 0; printf("---------------------\n"); for (i = 0; i <= col; i++) { printf("%d ", i); } printf("\n"); for (i = 1; i <= row; i++) { printf("%d ", i); for (j = 1; j <= col; j++) { printf("%c ", board[i][j]); } printf("\n"); } printf("---------------------\n");
}
void SetMine(char mine[ROWS][COLS], int row, int col) { int count = EASY_COUNT; while(count) { int x = rand() % row + 1; int y = rand() % col + 1; if (mine[x][y] == '0') { mine[x][y] = '1'; count--; } } }
static int GetMineCount(char mine[ROWS][COLS], int x, int y) { return mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0'; }
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col) { int x = 0; int y = 0; int win = 0; while (win<row * col - EASY_COUNT) { printf("请输入想排查坐标:> "); scanf("%d%d",&x,&y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (mine[x][y] == '1') { printf("BOOOOOM!\n"); printf("你没了\n"); DisplayBoard(mine, row, col); break; } else { int count = GetMineCount(mine, x, y); show[x][y] = count + '0'; DisplayBoard(show, row, col); win++; } } else { printf("输入坐标有误!\n"); } } if (win == row*col - EASY_COUNT) printf("YOU WIN !\n"); }
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